firsttime

BUILDING SOLUTIONS FOR A VIBRANT METAVERSE

VALT - VALT (METAVERSE) CONNECTED WORLDS SDK


Background
We are building a Metaverse called the VALT, and we believe that we need to expand into other worlds and Metaverses, to reach more and more people.

Can we integrate the VALT with other 3D worlds built in Unity Game Engine? Can we move assets – images, video, sound, 3D objects - owned by users, to a different 3D world?
Challenge
In this challenge, participants are to build 3D worlds using the Unity Game Engine and demonstrate how to move resources between different 3D worlds.
How to respond to the Challenge?
  1. First, make sure you read all challenge statements in the RFOX MetaHack 2022.
  2. Select a challenge to attempt, and make sure you understand it fully.
  3. Bring your questions to the Information Session.
  4. Start building the product slide deck – Reach out to us if you need guidance or clarifications.
  5. Build the solution to the challenge, using the language and tools needed.
  6. Make the submission.
Resources
RFOX will provide:
  • Clear direction, guidelines and clarifications.
  • API end-point technical documentation (If necessary).
The above resources will be provided to the participants, after the Information Session.
Submission Must Include
Your submission must include:
  • Product slide deck – Needed to present/pitch your product.
  • A fully functional prototype – Needed to demo the product.
Evaluation
You will be judged on the following criteria:

1. Code Quality, defined as:
  • Completeness – How well does the code conform to the functional specifications and requirements of a project, in this case, the challenge.
  • Correctness – Structural quality, which relates to the maintainability of the code.
  • Correctness – Functional quality, which relates to the stability and robustness of the code.
2. Creativity in solving the problem statement:
  • Implement an architecture that can be easily maintained and extended.
  • Provide documentation with code samples.
3. Product ready – How close is the submission to a final product?
Qualification Criteria
  • This challenge is open to individuals, teams, as well as early-stage startups.
  • Submit the correct link to the code repository.
  • Make sure your repository includes the complete codebase (All the commits are done, documentation, install scripts, other resource files)
  • Solve only one of the challenges mentioned, and explicitly state which challenge you are taking on.
  • Own your code – Do not plagiarize. That will be grounds for instant disqualification.
  • Explicitly state other challenge dependencies and open-source licenses used in the challenge.
Submission Guidelines
You can submit your challenge by uploading it to a public Github.

You need to include:
  • Source code.
  • Documentation.
  • Architecture diagram.
  • How-to install/deploy.
  • Scripts, other resource files, etc.
Prize
The winner will be awarded with:
  • Oculus VR set.
  • RFOX VALT MVP access.
  • RFOX VALT Avatar NFT.
  • Opportunity to join the internal development team at RFOX, as a programmer to carry on the work on the RFOX VALT.
Components

a. Build a 3D world using the Unity Game Engine.

b. Allow passing assets as NFTs between multiple instances of the 3D world, in a seamless and simple way.

c. Assets can be images, video, sound, 3D objects.